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Normal - Near Mint - EN
Normal - Lightly Played - EN
Foil - Near Mint - EN
Foil - Lightly Played - EN
Wild Roads (269) [Aetherdrift]
Rarity: U
#: 269
Creature Type or Sub Type: Land
Rules Text Contains: This land enters tappe...
Normal - Near Mint - EN
Normal - Lightly Played - EN
Foil - Near Mint - EN
Foil - Lightly Played - EN
Tranquil Cove (267) [Aetherdrift]
Rarity: L
#: 267
Creature Type or Sub Type: Land
Rules Text Contains: This land enters tappe...
Normal - Near Mint - EN
Normal - Lightly Played - EN
Foil - Near Mint - EN
Foil - Lightly Played - EN
Scoured Barrens (263) [Aetherdrift]
Rarity: L
#: 263
Creature Type or Sub Type: Land
Rules Text Contains: This land enters tappe...
Normal - Near Mint - EN
Normal - Lightly Played - EN
Foil - Near Mint - EN
Foil - Lightly Played - EN
Thornwood Falls (266) [Aetherdrift]
Rarity: L
#: 266
Creature Type or Sub Type: Land
Rules Text Contains: This land enters tappe...
Normal - Near Mint - EN
Normal - Lightly Played - EN
Foil - Near Mint - EN
Foil - Lightly Played - EN
Dismal Backwater (254) [Aetherdrift]
Rarity: L
#: 254
Creature Type or Sub Type: Land
Rules Text Contains: This land enters tappe...
Normal - Near Mint - EN
Normal - Lightly Played - EN
Foil - Near Mint - EN
Foil - Lightly Played - EN
Starting Column (244) [Aetherdrift]
Rarity: C
#: 244
Creature Type or Sub Type: Artifact
Rules Text Contains: Start your engines...
Normal - Near Mint - EN
Normal - Lightly Played - EN
Foil - Near Mint - EN
Foil - Lightly Played - EN
Voyager Glidecar (36) [Aetherdrift]
Rarity: R
#: 36
Creature Type or Sub Type: Artifact — Vehicle
P: 2
T: 3
Rules Text Contain...
Normal - Near Mint - EN
Normal - Lightly Played - EN
Foil - Near Mint - EN
Foil - Lightly Played - EN
Bleachbone Verge (250) [Aetherdrift]
Rarity: R
#: 250
Creature Type or Sub Type: Land
Rules Text Contains: T: Add B.
T: Add W. A...
Normal - Near Mint - EN
Normal - Lightly Played - EN
Foil - Near Mint - EN
Foil - Lightly Played - EN
Foul Roads (255) [Aetherdrift]
Rarity: U
#: 255
Creature Type or Sub Type: Land
Rules Text Contains: This land enters tappe...
Normal - Near Mint - EN
Normal - Lightly Played - EN
Foil - Near Mint - EN
Foil - Lightly Played - EN
Blossoming Sands (252) [Aetherdrift]
Rarity: L
#: 252
Creature Type or Sub Type: Land
Rules Text Contains: This land enters tappe...
Normal - Near Mint - EN
Normal - Lightly Played - EN
Foil - Near Mint - EN
Foil - Lightly Played - EN
Venomsac Lagac (185) [Aetherdrift]
Rarity: C
#: 185
Creature Type or Sub Type: Creature — Lizard Mount
P: 2
T: 1
Rules Text C...
Normal - Near Mint - EN
Normal - Lightly Played - EN
Foil - Near Mint - EN
Foil - Lightly Played - EN
Prowcatcher Specialist (142) [Aetherdrift]
Rarity: C
#: 142
Creature Type or Sub Type: Creature — Goblin Warrior
P: 2
T: 1
Rules Text...
Normal - Near Mint - EN
Normal - Lightly Played - EN
Foil - Near Mint - EN
Foil - Lightly Played - EN
Aatchik, Emerald Radian (187) [Aetherdrift]
Rarity: R
#: 187
Creature Type or Sub Type: Legendary Creature — Insect Druid
P: 3
T: 3
Ru...
Normal - Near Mint - EN
Normal - Lightly Played - EN
Foil - Near Mint - EN
Foil - Lightly Played - EN
Elvish Refueler (161) [Aetherdrift]
Rarity: R
#: 161
Creature Type or Sub Type: Creature — Elf Druid
P: 2
T: 3
Rules Text Cont...
Normal - Near Mint - EN
Normal - Lightly Played - EN
Foil - Near Mint - EN
Foil - Lightly Played - EN
Streaking Oilgorger (107) [Aetherdrift]
Rarity: C
#: 107
Creature Type or Sub Type: Creature — Vampire
P: 3
T: 3
Rules Text Contai...
Normal - Near Mint - EN
Normal - Lightly Played - EN
Foil - Near Mint - EN
Foil - Lightly Played - EN
Hulldrifter [Aetherdrift]
Normal - Near Mint - EN
Normal - Lightly Played - EN
Foil - Near Mint - EN
Foil - Lightly Played - EN
Air Response Unit (1) [Aetherdrift]
Rarity: U
#: 1
Rules Text Contains: Flying, vigilance
Crew 1 (Tap any number of creatures yo...
Normal - Near Mint - EN
Normal - Lightly Played - EN
Foil - Near Mint - EN
Foil - Lightly Played - EN
Zahur, Glory's Past (229) [Aetherdrift]
Rarity: R
#: 229
Rules Text Contains: Start your engines! (If you have no speed, it starts at...
Normal - Near Mint - EN
Normal - Lightly Played - EN
Foil - Near Mint - EN
Foil - Lightly Played - EN
Winter, Cursed Rider (228) [Aetherdrift]
Rarity: R
#: 228
Rules Text Contains: Ward—Pay 2 life.
Artifacts you control have "Ward—Pay 2...
Normal - Near Mint - EN
Normal - Lightly Played - EN
Foil - Near Mint - EN
Foil - Lightly Played - EN
Ranger's Aetherhive (217) [Aetherdrift]
Rarity: U
#: 217
Creature Type or Sub Type: Artifact — Vehicle
Rules Text Contains: Vigilanc...
Normal - Near Mint - EN
Normal - Lightly Played - EN
Foil - Near Mint - EN
Foil - Lightly Played - EN
Sita Varma, Masked Racer (223) [Aetherdrift]
Rarity: R
#: 223
Creature Type or Sub Type: Legendary Creature — Human Rogue
Rules Text Cont...
Normal - Near Mint - EN
Normal - Lightly Played - EN
Foil - Near Mint - EN
Foil - Lightly Played - EN
Lagorin, Soul of Alacria (211) [Aetherdrift]
Rarity: U
#: 211
Creature Type or Sub Type: Legendary Creature — Beast Mount
Rules Text Cont...
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The
Grading Guide
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Near Mint (NM)' Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)' Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)' Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)' Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)' Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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