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Near Mint
Lightly Played
Near Mint - Cold Foil
Lightly Played - Cold Foil
Scar - Tempestuous Lion (47/204)
Rarity:
Uncommon
Number:
47/204
Description:
Rush (This character can challenge the turn t...
Near Mint
Lightly Played
Near Mint - Cold Foil
Lightly Played - Cold Foil
The Carpenter - Dinner Companion (44/204)
Rarity:
Common
Number:
44/204
Description:
[I'll Get You!] When this character is banished...
Near Mint
Lightly Played
Near Mint - Cold Foil
Lightly Played - Cold Foil
Sugar Rush Speedway - Finish Line (35/204)
Rarity:
Super Rare
Number:
35/204
Description:
[Bring it Home, Kid!] When you move a chara...
Near Mint - Holofoil
Lightly Played - Holofoil
Tapu Bulu GX - SM32 (SM32)
Card Number:
SM32
Rarity:
Promo
Card Type:
Grass
HP:
180
Stage:
Basic
Card Text:
Poké...
Near Mint
Lightly Played
Near Mint - Cold Foil
Lightly Played - Cold Foil
Simba - Rightful Heir (190/204)
Rarity:
Uncommon
Number:
190/204
Description:
[I Know What I Have To Do] During your turn,...
Near Mint
Near Mint - Cold Foil
Lightly Played
Lightly Played - Cold Foil
Moderately Played
Moderately Played - Cold Foil
Heavily Played
Heavily Played - Cold Foil
Damaged
Damaged - Cold Foil
Tamatoa - So Shiny! (159/204) [The First Chapter]
Rarity:
Super Rare
Number:
159/204...
Near Mint
Lightly Played
Near Mint - Cold Foil
Lightly Played - Cold Foil
Rarity:
Rare
Number:
136/204
Description:
[Final Enchantment] Banish this item — Banish ch...
Near Mint
Lightly Played
Near Mint - Cold Foil
Lightly Played - Cold Foil
Shield of Virtue (135/204)
Rarity:
Uncommon
Number:
135/204
Description:
[Fireproof] [Exert], 3 Ink — Ready chosen ch...
Near Mint
Lightly Played
Near Mint - Cold Foil
Lightly Played - Cold Foil
Stitch - Abomination (125/204)
Rarity:
Rare
Number:
125/204
Property:
Lilo and Stitch
Cost (Ink):
6
Character Version:...
Near Mint
Lightly Played
Near Mint - Cold Foil
Lightly Played - Cold Foil
Pongo - Ol' Rascal (120/204)
Rarity:
Common
Number:
120/204
Description:
Evasive (Only characters with Evasive can chal...
Near Mint
Lightly Played
Near Mint - Cold Foil
Lightly Played - Cold Foil
Vicious Betrayal (100/204)
Rarity:
Common
Number:
100/204
Description:
Chosen character gets +2 Strength this turn. If...
Near Mint
Lightly Played
Near Mint - Cold Foil
Lightly Played - Cold Foil
The Beast is Mine! (99/204)
Rarity:
Uncommon
Number:
99/204
Description:
Chosen character gains Reckless during their n...
Near Mint
Lightly Played
Near Mint - Cold Foil
Lightly Played - Cold Foil
Rarity:
Common
Number:
98/204
Description:
(A character with cost 2 or more can [Exert] to...
Near Mint
Lightly Played
Near Mint - Cold Foil
Lightly Played - Cold Foil
Steal From The Rich (97/204)
Rarity:
Rare
Number:
97/204
Description:
Whenever one of your characters quests this turn, ...
Near Mint
Lightly Played
Near Mint - Cold Foil
Lightly Played - Cold Foil
Rarity:
Common
Number:
96/204
Description:
Deal 2 damage to chosen damaged character.
Pro...
Near Mint
Lightly Played
Near Mint - Cold Foil
Lightly Played - Cold Foil
Rarity:
Uncommon
Number:
65/204
Description:
(A character with cost 1 or more can [Exert] ...
Near Mint
Lightly Played
Near Mint - Cold Foil
Lightly Played - Cold Foil
Prince Phillip - Dragonslayer (16/204)
Rarity:
Uncommon
Number:
16/204
Description:
[Heroism] When this character challenges and ...
Near Mint
Lightly Played
Near Mint - Cold Foil
Lightly Played - Cold Foil
Rarity:
Uncommon
Number:
203/204
Description:
[Metallic Flow] During your turn, whenever a...
Near Mint
Lightly Played
Near Mint - Cold Foil
Lightly Played - Cold Foil
Shere Khan - Infamous Tiger (92/204)
Rarity:
Rare
Number:
92/204
Description:
[What a Pity] When you play this character, disca...
Near Mint
Lightly Played
Near Mint - Cold Foil
Lightly Played - Cold Foil
Rarity:
Super Rare
Number:
82/204
Description:
Each player draws 3 cards.
Property:
Snow ...
Near Mint
Lightly Played
Near Mint - Cold Foil
Lightly Played - Cold Foil
Yzma - Above It All (68/204)
Rarity:
Super Rare
Number:
68/204
Description:
Shift 5 (You may pay 5 Ink to play this on ...
Near Mint
Lightly Played
Near Mint - Cold Foil
Lightly Played - Cold Foil
Te Ka - Elemental Terror (54/204)
Rarity:
Super Rare
Number:
54/204
Description:
Shift 7 (You may pay 7 Ink to play this on ...
Near Mint
Lightly Played
Near Mint - Foil
Lightly Played - Foil
Sorin, Vengeful Bloodlord (217)
Rarity:
R
#:
217
Creature Type or Sub Type:
Legendary Planeswalker — Sorin
Rules Text Con...
Near Mint
Near Mint - Foil
Lightly Played
Lightly Played - Foil
Regal Caracal (24) [Amonkhet]
Rarity:
R
#:
24
Creature Type or Sub Type:
Creature — Cat
P:
3
T:
3
Rules Text Conta...
Near Mint
Lightly Played
Near Mint - Cold Foil
Lightly Played - Cold Foil
Rarity:
Uncommon
Number:
96/204
Description:
(A character with cost 4 or more can [Exert] ...
Near Mint
Lightly Played
Near Mint - Cold Foil
Lightly Played - Cold Foil
Rarity:
Rare
Number:
196/204
Description:
Choose one:
• Deal 1 damage to each opposing cha...
Near Mint
Lightly Played
Near Mint - Cold Foil
Lightly Played - Cold Foil
Vision of the Future (160/204)
Rarity:
Common
Number:
160/204
Description:
Look at the top 5 cards of your deck. Put one i...
top
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The
Grading Guide
'
Near Mint (NM)' Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)' Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)' Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)' Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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'
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Damaged (D)' Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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