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$3.00
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Repack $2
Repack $1
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$25.00
Singles Sold at Inverell for MTG
Near Mint
Near Mint - Foil
Lightly Played
Lightly Played - Foil
Rebuke (172/298) (Origins)
Rarity:
Common
Number:
172/298
Description:
ACTION (Play on your turn or in showdowns.)Ret...
Near Mint
Near Mint - Foil
Lightly Played
Lightly Played - Foil
The Dreaming Tree (292/298) (Origins)
Rarity:
Uncommon
Number:
292/298
Description:
The first time you choose a friendly unit wi...
Near Mint
Near Mint - Foil
Lightly Played
Lightly Played - Foil
Challenge (128/298) (Origins)
Rarity:
Common
Number:
128/298
Description:
ACTION (Play on your turn or in showdowns.)Cho...
Near Mint
Near Mint - Foil
Lightly Played
Lightly Played - Foil
Facebreaker (220/298) (Origins)
Rarity:
Uncommon
Number:
220/298
Description:
HIDDEN (Hide now for 1 Rune to react with la...
Near Mint
Near Mint - Reverse Holofoil
Lightly Played
Lightly Played - Reverse Holofoil
Eevee (052/072) [Shining Fates]
Card Number:
052/072
Rarity:
Commo...
Near Mint
Near Mint - Foil
Lightly Played
Lightly Played - Foil
Rarity:
Common
Number:
169/298
Description:
REACTION (Play any time, even before spells an...
Normal - Near Mint - EN
Normal - Lightly Played - EN
Reverse Holofoil - Near Mint - EN
Reverse Holofoil - Lightly Played - EN
Super Rod 188/193 SV: Paldea Evolved
Card Number: 188/193
Rarity: Common
Card Type: Item
Card Text: Shuffle up to 3 in any combin...
Normal - Near Mint - EN
Normal - Lightly Played - EN
Reverse Holofoil - Near Mint - EN
Reverse Holofoil - Lightly Played - EN
Iono 185/193 SV: Paldea Evolved
Card Number: 185/193
Rarity: Uncommon
Card Type: Supporter
Card Text: Each player shuffles t...
Near Mint
Near Mint - Foil
Lightly Played
Lightly Played - Foil
Traveling Merchant (185/298) (Origins)
Rarity:
Uncommon
Number:
185/298
Description:
When I move, discard 1, then draw 1.
Energ...
Near Mint
Near Mint - Foil
Lightly Played
Lightly Played - Foil
Trifarian War Camp (294/298) (Origins)
Rarity:
Uncommon
Number:
294/298
Description:
Units here have +1 Might. (This includes att...
Near Mint
Near Mint - Foil
Lightly Played
Lightly Played - Foil
Lecturing Yordle (087/298) (Origins)
Rarity:
Common
Number:
087/298
Description:
TANK (I must be assigned combat damage first.)...
Near Mint
Near Mint - Foil
Lightly Played
Lightly Played - Foil
Windswept Hillock (297/298) (Origins)
Rarity:
Uncommon
Number:
297/298
Description:
Units here have GANKING. (They can move from...
Near Mint
Lightly Played
Near Mint - Foil
Lightly Played - Foil
Rarity:
Uncommon
Number:
042/221
Description:
[EQUIP Calm] (Calm: Attach this to a unit yo...
Near Mint
Near Mint - Foil
Lightly Played
Lightly Played - Foil
Find Your Center (047/298) (Origins)
Rarity:
Common
Number:
047/298
Description:
ACTION (Play on your turn or in showdowns.)If ...
Near Mint
Near Mint - Foil
Lightly Played
Lightly Played - Foil
Vanguard Captain (218/298) (Origins)
Rarity:
Common
Number:
218/298
Description:
LEGION - When you play me, play two 1 Might Re...
Near Mint
Near Mint - Foil
Lightly Played
Lightly Played - Foil
Vilemaw's Lair (295/298) (Origins)
Rarity:
Uncommon
Number:
295/298
Description:
Units can't move from here to base.
Energy...
Near Mint
Near Mint - Foil
Lightly Played
Lightly Played - Foil
Mind Rune (089/298) (Origins)
Rarity:
Common
Number:
089/298
Energy Cost:
0
Power Cost:
0
Might:
0
Card Type:
Rune...
Near Mint
Near Mint - Foil
Lightly Played
Lightly Played - Foil
Obelisk of Power (284/298) (Origins)
Rarity:
Uncommon
Number:
284/298
Description:
Players channel one additional rune during t...
Near Mint
Near Mint - Foil
Lightly Played
Lightly Played - Foil
Watchful Sentry (096/298) (Origins)
Rarity:
Common
Number:
096/298
Description:
DEATHKNELL - Draw 1. (When I die, get the effe...
Near Mint
Near Mint - Foil
Lightly Played
Lightly Played - Foil
Call to Glory (207/298) (Origins)
Rarity:
Common
Number:
207/298
Description:
REACTION (Play any time, even before spells an...
Near Mint
Near Mint - Reverse Holofoil
Lightly Played
Lightly Played - Reverse Holofoil
Squirtle (015/078) [Pokemon GO]
Card Number:
015/078
Rarity:
Commo...
Normal - Near Mint - EN
Normal - Lightly Played - EN
Reverse Holofoil - Near Mint - EN
Reverse Holofoil - Lightly Played - EN
Sylveon 022/064 SV: Shrouded Fable
Card Number: 022/064
Rarity: Uncommon
Card Type: Psychic
HP: 120
Stage: Stage 1
Attack 1: ...
Near Mint
Near Mint - Foil
Lightly Played
Lightly Played - Foil
Acceptable Losses (179/298) (Origins)
Rarity:
Uncommon
Number:
179/298
Description:
ACTION (Play on your turn or in showdowns.)E...
Normal - Near Mint - EN
Normal - Lightly Played - EN
Reverse Holofoil - Near Mint - EN
Reverse Holofoil - Lightly Played - EN
Town Store 196/197 SV: Obsidian Flames
Card Number: 196/197
Rarity: Common
Card Type: Stadium
Card Text: Once during each player’s ...
Near Mint
Near Mint - Foil
Lightly Played
Lightly Played - Foil
Zaun Warrens (298/298) (Origins)
Rarity:
Uncommon
Number:
298/298
Description:
When you conquer here, discard 1, then draw ...
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The
Grading Guide
'
Near Mint (NM)' Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)' Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)' Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)' Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)' Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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