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Near Mint
Lightly Played
Rarity:
C
Number:
OP14-081
Description:
[On Play] Trash 3 cards from the top of your deck....
Near Mint
Lightly Played
Rarity:
C
Number:
OP14-075
Description:
[On K.O.] Add up to 1 DON!! card from your DON!! de...
Near Mint
Lightly Played
Rarity:
C
Number:
OP14-073
Color:
Purple
Card Type:
Character
Cost:
6
Power:
7000
S...
Near Mint
Lightly Played
Rarity:
C
Number:
OP14-070
Description:
When this Character becomes rested by your opponent...
Near Mint
Lightly Played
Rarity:
C
Number:
OP14-066
Color:
Purple
Card Type:
Character
Cost:
6
Power:
8000
S...
Near Mint
Lightly Played
Rarity:
C
Number:
OP14-065
Description:
[On K.O.] Your opponent returns 1 DON!! card from ...
Near Mint
Lightly Played
Rarity:
C
Number:
OP14-064
Description:
[On K.O.] Add up to 1 DON!! card from your DON!! de...
Near Mint
Lightly Played
Rarity:
C
Number:
OP14-062
Description:
[On K.O.] DON!! 1 (You may return the specified num...
Near Mint
Lightly Played
Rarity:
C
Number:
OP14-057
Description:
[Main] All of your {Fish-Man} or {Merfolk} type Lea...
Near Mint
Lightly Played
Rarity:
C
Number:
OP14-056
Description:
This Character cannot attack.When a card is trashe...
Near Mint
Lightly Played
The Macro Gang - OP14-055
Rarity:
C
Number:
OP14-055
Color:
Blue
Card Type:
Character
Cost:
5
Power:
6000
Su...
Near Mint
Lightly Played
Rarity:
UC
Number:
OP14-054
Description:
[On Play] If your Leader has the {Fish-Man} type, ...
Near Mint
Lightly Played
Rarity:
C
Number:
OP14-053
Description:
[Blocker][Opponent's Turn] If you have 7 or less c...
Near Mint
Lightly Played
Rarity:
C
Number:
OP14-052
Description:
[Blocker]
[On Play] You may trash 3 cards from your...
Near Mint
Lightly Played
Rarity:
C
Number:
OP14-048
Description:
[On Play] Return up to 1 of your opponent's Charac...
Near Mint - Foil
Lightly Played - Foil
Rarity:
R
Number:
OP14-047
Description:
[Blocker][On Play] Draw 1 card and play up to 1 {F...
Near Mint
Lightly Played
Rarity:
UC
Number:
OP14-045
Description:
When a card is trashed from your hand by an effect...
Near Mint
Lightly Played
Rarity:
C
Number:
OP14-044
Description:
[Blocker]
[On Play] Reveal 1 card from the top of y...
Near Mint
Lightly Played
Rarity:
C
Number:
OP14-035
Description:
[Your Turn] When this Character becomes rested, up ...
Near Mint
Lightly Played
Rarity:
C
Number:
OP14-030
Color:
Green
Card Type:
Character
Cost:
6
Power:
7000
Su...
Near Mint
Lightly Played
Rarity:
C
Number:
OP14-028
Description:
[Your Turn] When this Character becomes rested, K.O...
Near Mint
Lightly Played
Rarity:
C
Number:
OP14-025
Description:
[On Play] If your Leader is [Kuro], play up to 1 {E...
Near Mint
Lightly Played
Rarity:
C
Number:
OP14-021
Description:
[Your Turn] When this Character becomes rested, you...
Near Mint
Lightly Played
Rarity:
C
Number:
OP14-012
Description:
[When Attacking] If this Character has 5000 power o...
Near Mint
Lightly Played
Rarity:
UC
Number:
OP14-011
Description:
[DON!! x2] This Character gains [Blocker].
(After ...
Near Mint
Lightly Played
Rarity:
UC
Number:
OP14-010
Description:
[On K.O.] Look at 5 cards from the top of your dec...
Near Mint
Lightly Played
Scratchmen Apoo - OP14-008
Rarity:
C
Number:
OP14-008
Color:
Red
Card Type:
Character
Cost:
3
Power:
5000
Sub...
Near Mint
Lightly Played
Rarity:
C
Number:
OP14-007
Color:
Red
Card Type:
Character
Cost:
6
Power:
7000
Subt...
Near Mint
Lightly Played
Shachi & Penguin - OP14-006
Rarity:
C
Number:
OP14-006
Description:
[When Attacking] If this Character has 5000 power ...
Near Mint
Lightly Played
Rarity:
C
Number:
OP14-005
Description:
[Activate: Main] [Once Per Turn] Give up to 1 reste...
Near Mint
Lightly Played
Rarity:
UC
Number:
OP14-004
Description:
If this Character has 5000 power or more, this Cha...
Near Mint
Lightly Played
Rarity:
C
Number:
OP14-003
Description:
This Character cannot be K.O.'d by effects of your ...
Near Mint
Lightly Played
Rarity:
UC
Number:
OP14-002
Description:
[When Attacking] If this Character has 5000 power...
Near Mint
Lightly Played
Near Mint - Reverse Holofoil
Lightly Played - Reverse Holofoil
Team Rocket's Grimer (123/182)
Card Number:
123/182
Rarity:
Common
Card Type:
Darkness
HP:
80
Stage:
Basic
Attack 1:...
Near Mint
Lightly Played
Near Mint - Reverse Holofoil
Lightly Played - Reverse Holofoil
Card Number:
059/182
Rarity:
Common
Card Type:
Water
HP:
90
Stage:
Basic
Attack 1:
[C...
Near Mint
Lightly Played
Near Mint - Reverse Holofoil
Lightly Played - Reverse Holofoil
Card Number:
160/182
Rarity:
Common
Card Type:
Colorless
HP:
70
Stage:
Basic
Attack 1...
Near Mint
Lightly Played
Near Mint - Foil
Lightly Played - Foil
Rarity:
M
#:
81
Creature Type or Sub Type:
Creature — Sphinx
P:
3
T:
7
Rules Text Con...
Near Mint
Lightly Played
Near Mint - Reverse Holofoil
Lightly Played - Reverse Holofoil
Card Number:
089/189
Rarity:
Common
Card Type:
Fighting
HP:
60
Stage:
Basic
Attack 1:...
Near Mint
Lightly Played
Near Mint - Cold Foil
Lightly Played - Cold Foil
Royal Guard - Bovine Protector (175/204)
Rarity:
Common
Number:
175/204
Property:
Emperor's New Groove
Cost (Ink):
4
Character V...
Near Mint
Lightly Played
Near Mint - Cold Foil
Lightly Played - Cold Foil
Robin Hood - Archery Contestant (77/204)
Rarity:
Common
Number:
77/204
Description:
[Trick Shot] When you play this character, if a...
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The
Grading Guide
'
Near Mint (NM)' Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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'
'
Lightly Played (LP)' Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
'
'
Moderately Played (MP)' Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'
'
'
Heavily Played (HP)' Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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'
'
Damaged (D)' Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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